Guides
Your lucky clover
Pick a clover, level it up, unlock abilities.
When you first join, a picker asks you to choose one of four lucky clovers. Each gives a small bonus to one way of playing, and grows stronger as you do that thing.
The four clovers
| Clover | What it does | Grows from |
|---|---|---|
| ☘ Angler | Fish bite about 15% sooner. Faster bites at every level, lucky catch (a second fish) at III, treasure sense at V. | Catching fish |
| ☘ Farmer | Ripe crops sometimes drop one extra, and bone meal is sometimes not used up. Green thumb at III, replant at V. | Harvesting ripe crops |
| ☘ Miner | Ores give a quarter more XP, and your pickaxe sometimes takes no wear. Cave sight at III, ore sense at IV (5 blocks) and V (8 blocks). | Mining natural ores |
| ☘ Wanderer | A little extra speed on dirt paths, and falls hurt a bit less. Steady stride at III, soft landing at V. | Walking (counted in km) |
Your pick is for goodChoose the one that fits how you like to play. The picker asks you to confirm first.
Levelling up
Each clover has five levels, I to V. To reach the next one, do its activity until you hit the goal, then pay the Petal fee:
| Level | II | III | IV | V |
|---|---|---|---|---|
| Fee | 2,500 ✿ | 7,500 ✿ | 20,000 ✿ | 50,000 ✿ |
When you reach a goal you get a card in chat with a level-up button. It always asks before taking any Petals. Level V also gives your clover’s upgraded chat tag.
- Nothing counts while you’re AFK or idle.
- Ores mined with Silk Touch, placed ores and Nether ores don’t count.
Commands
/clover shows your clover, its level and what the next level unlocks. /clover levelup levels it up once you’re ready. /clover reminders off pauses the reminders until your next level.
